![]() Navigate to The app will automatically reload if you change any of the source files. (TODO: Read images and content from Indexed DB, or stage in sessionStorage on slave selection / on load for faster/easier access?) Development Development server Game state is saved and loaded using the SavesService. It should not include images nor descriptive text. route, player stats, owned slave stats, and global flags. ![]() Game state should only include the minimum data to create a save - e.g. UX is following Material Design principles and using Angular Material components. (See Guidelines for Fickle Zed's thoughts/recommendations on authoring an extension.) UI / UX Other Content - appending to or modifying core or slave content Slave - primary content driver, focusing on the slave training of a specific character Extensions are chosen from a manifest JSON file, and imported into local storage (Indexed DB using rvice).Īvatar set - collection of images used for the slave maker / player character Most content will be provided with extensions. This was created as a Progressive Web App (PWA) so that it can easily run in-browser or installed on most systems as an application accessible offline. Design Principles Browser and offline support This project was generated with Angular CLI version 8.3.21. This project is to create a framework/platform for running community-created Slave Maker content.
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